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This in-depth tutorial is minimally edited so you can follow along
with my entire workflow for a 3 page magazine article design with a full page ad. This includes goofs we are bound to hit along the way because not everything works the way you expect when you are designing! Enjoy bonus nuggets of info as I make decisions on color, layout and complimentary design elements.
#MagazineDesign #InDesign #GraphicDesign
How to set up a 3-page magazine spread with an additional full-page ad.
How to make decisions based on the images available.
How to flow text from one page to another.
How to size an image across spreads.
How to pick up color inspiration from your images.
How to set up a simple magazine footer on a master page.
How to format a two-column text box.
How to style a block-quote.
How to design a full-page ad on the fly.
How to creatively crop and place images.
How to create a gradient fade on light images to place text on top.
Page setup: 00:57
First 2 pages design: 8:29
Third page design: 19:11
Ad design: 27:30
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Thanks for the tutorial. This was my first look at InDesign, and was pretty easy to follow. I was happy with my final design spread. I do have a lot of experience in other Adobe CC products, but I imagine this would be tricky to follow for a first Adobe CC project of any kind.
It would be useful if you used software like Spot the Mouse (Windows) or similar so we can see the keyboard shortcuts as you use them.
These notes might prove useful to someone.
In 2019 the layout can be sufficiently matched to this vid in Window>Workspace>Essentials Classic
Swatches is under Window>Color>Swatches
6.42 Preview key is w
7.13 Hold Shift to keep new block aligned with old.
7.25 Shift + Cursor Arrow to jump the page number across
Working with colors is very different from PS, so still have lots to learn!
Why would you edit down (delete) words in someones article? Unless you wrote the article yourself that just seems very very unprofessional. First as a designer you should use your own tools to fit text, right? Like what typeface, pt size, line spacing, kerning, etc.
Nick S True you can do things on the design end first, however, I’m often tasked with both design and editing. I’m not suggesting to just remove content at will and there are many different situations in the design and content space. Unless you work for a large agency with a very specific job, you often may be tasked with all of it.
The 8.2677 x 11.6929 size is just an A4 (210x297 mm). Pick that from the preset, the units should stay as inches if you have that set.
Or enter 210mm and 297mm into the width and height fields, InDesign will conver it automatically.
Tip for placing first and last pages side by side - Select the 2nd page, then hold down 'shift' and select the last page, so all pages but the first are selected. Next, click on the dropdown in the top right of the pages panel and uncheck, 'Allow Selected Spreads to Shuffle'. Deselect the pages. Now you can select the first page and drag it down and place it right next to the last page... This way you won't have an individual page loitering with intent at the top! Cheers...
Hi! First of all, this looks great! I'm taking a digital foundations class, as part of my major, and one of our projects is to create a three-page magazine article. I'm confused with what to do with the first page that sits by itself. Would the heading go there, or on the two facing pages?
Select the 2nd page, then hold down 'shift' and select the last page, so all pages but the first are selected. Next, click on the dropdown in the top right of the pages panel and uncheck, 'Allow Selected Spreads to Shuffle'. Deselect the pages. Now you can select the first page and drag it down and place it right next to the last page... This way you won't have an individual page loitering with intent at the top! - Tip came from a wonderful viewer! You can also ignore the first page and save out pages 2-4 in your PDF. Depends how you need to present your final design for the class.
You are a life saver. I am doing the school Magazine and have never used InDesign before. I've used Photoshop and Publisher which is helpful. I was feeling very overwhelmed and wondering how I was going to do this when i didn't really know where to start. You have given me confidence to go and do it now. Thanks so much
Hi Paty, your images on default look blurry so that the program can handle the workload. When you export it or print it will be at its original resolution. To view this on Indesign, right click on your image and scroll down to display performance > choose high quality performance. Hope this helps!
I didn’t use a magazine mock-up for this tutorial. I quickly created something in Photoshop to show the final spread but it doesn’t exist in a full magazine format. There are great magazine mock-up templates online though.
I have a question with respect to templates, within indesign, how do I delete already created headers like catalog title or issue and date numbers. I want to delete or modify these. which way do I go about this please guide me.
It's not accessed via a menu drop down unless you don't have your Pages panel open. That is accessed under Window->Pages and the Master Pages is at the top of that. Double-click them and you will bring them into view in order to edit what's on them. You might also want to check your layers panel to see what content is on what layer. I don't use layers often, but some templates use them.
I would first look to see if the headers/footer info is in a master page. This is an area that you can design and apply to more than one page. You can access your master pages by going to the Pages panel (usually on the far right) and scrolling to the very top of that panel. From here you can see what is on your master page and identify if it's your header and footer content that you wish to delete or modify.
+Anony Mouse So, someone takes time to make and post a video that attempts to help those trying to learn. You say it's no good, then don't say why. That is the definition of a troll. Unless you're prepared to share a better way, I'd suggest you take a seat away just far enough from your keyboard.
Added to which from the first batch of comments some people did ask you for help, of which I see no replies from you, I assume you contacted them personally to help them out with their issues with this video?
If the text is appearing behind the rectangle, you can right-click on the text box go to Arrange and then Bring to Front. That should bring the text box in front of the layer. Alternately, you can do the same thing with the rectangle and instead choose Send to Back. If that doesn't work, are you using layers? If so, check that the page number text is above the layer with the rectangle. Also understand that if you have a page number on a master page and then a rectangle on your other pages and aren't using layers, you'll also have issues with how objects stack. I sometimes create a layer just for the elements that need to be at the very front to avoid issues like this while I'm designing. This is actually a good topic for a future tutorial! :)
Is it possible to create a text flow on multiple templates ? I have a WIP article (not finished, so it will get longer and spread over more pages) which I would like to be spread on , let’s say, a 2 text columns template A, and a 1text-1 image columns template B, in any order (I.e AABABAAABABB
How does a spread like this project translate into print. I'm working on a stapled brochure that is 6 pages plus a front and back cover but I don't want to start designing it until I know how each page is oriented for print. I'm trying to avoid any kind of back-tracking if I design it wrong.
Make sure you are viewing your document in the highest quality by going to View->Display Performance ->High Quality Display. Your images should now look crisper. If they don't, make sure the images you are using are print quality resolution meaning at least 300DPI, not 72DPI.
Anunciado durante a Gamescom 2017, uma das maiores feiras de videogame do mundo, o remake de Secret of Mana é, desde o início, um projeto pensado para agradar aos fãs de longa data e atrair jogadores novatos com um gameplay mais acessível.
Não se engane: a versão 2018 de Secret of Mana está mais para uma recriação do que uma mera remasterização com pequeno ajustes gráficos. O que temos aqui é um jogo completamente atualizado, com personagens redesenhados que ganharam nova vida graças à estética cartunesca.
Se, por um lado, as mudanças visuais foram projetadas para atrair novatos, por outro, algumas pessoas podem torcer o nariz pela simplicidade da nova abordagem - especialmente no que diz respeito aos cenários e criaturas do mundo.
Os cenários coloridos, por exemplo, ainda que estejam bem representados, trazem pouca variedade e deixam game com cara de “jogo de celular”. Isso fica mais evidente pela estrutura do game, já que muitas áreas estão completamente vazias e monótonas. Nesse quesito, Secret of Mana não tem vantagem em ter o fator nostalgia a seu favor.
O remake utiliza a clássica perspectiva de visão aérea, com a câmera posicionada acima dos personagens. É possível arrastar as bordas da tela manualmente para ter uma visão mais ampla do ambiente, o que é bastante útil para momentos de exploração.
O brilho da era noventista, mas com ressalvas.
Antes de tudo, é importante ressaltar que não há legendas em português, então o melhor a fazer é jogar com textos em inglês. A história continua sendo o ponto mais alto de Secret of Mana e, novamente, coloca o jogador no controle de três adoráveis personagens: Randi, Primm e Popoi - é possível jogar em modo cooperativo local para até três usuários.
O objetivo do grupo é lutar contra um império traidor ao mesmo tempo em que tenta recuperar o poder da Mana para restaurar a paz. O grande problema é que, embora os gráficos estejam atualizados, as animações ficaram presas ao passado. Em vez de despertar o sentimento de nostalgia, a falta de capricho passa a impressão de que o remake foi feito às pressas.
A jogabilidade à la Zelda foi aprimorada e permite desferir ataques de qualquer ângulo. Os inimigos também demonstram mais inteligência, uma vez que agora eles têm a opção de atacar a partir de qualquer ponto do cenário.
Ainda que a movimentação esteja mais fluida, parece haver algum problema técnico relacionado ao impacto dos golpes. Isso porque há momentos em que o personagem simplesmente não acerta o ataque, mesmo posicionado a uma distância razoável do oponente.
Além disso, a interface dos menus ficou bem aquém do esperado, com abas confusas e muito mal posicionadas. Há, no entanto, uma opção de mapear os itens essenciais nos botões do joystick ou teclado, o que facilita muito a organização na hora de combates mais exigentes.
O remake de Secret of Mana mantém a essência da pérola dos RPGs de ação dos anos 90, mas comete muitos deslizes ao tentar mexer em time que está ganhando. Menus engessados, sistema de combate com problemas técnicos e animações presas ao passado impedem o relançamento de ser a experiência definitiva, apesar de que possa valer para quem nunca experimentou o jogo original.